﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace MoonLight.LibCommon
{
    public class CommonDefine
    {
        public enum MsgType_e
        {
            MSG_UNKNOWN = -1,

            //for AsynTcpSocket
            MSG_TCP_CONNECT = 1,
            MSG_TCP_ACCEPT,
            MSG_TCP_SEND,
            MSG_TCP_READ,
            MSG_TCP_CLOSE,
            MSG_TCP_ERR,
        }

        public enum LogLevel_e
        {
            INFO = 1,
            WARN,
            ERROR
        }
    }
}
